Chapter 1 The way of the program 第 1 章 编程之道
本页译自 Think Python 2e(Allen B. Downey)· Chapter 1 The way of the program。代码块保留英文原文不翻译;正文段段对照,中文块可用右下角按钮隐藏。
The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions.
The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That’s why this chapter is called, “The way of the program.”
On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.
1.1 The Python programming language 1.1 Python 编程语言
The programming language you will learn is Python. Python is an example of a high-level language; other high-level languages you might have heard of are C, C++, Perl, and Java.
There are also low-level languages, sometimes referred to as “machine languages” or “assembly languages.” Loosely speaking, computers can only run programs written in low-level languages. So programs written in a high-level language have to be processed before they can run. This extra processing takes some time, which is a small disadvantage of high-level languages.
The advantages are enormous. First, it is much easier to program in a high-level language. Programs written in a high-level language take less time to write, they are shorter and easier to read, and they are more likely to be correct. Second, high-level languages are portable, meaning that they can run on different kinds of computers with few or no modifications. Low-level programs can run on only one kind of computer and have to be rewritten to run on another.
Due to these advantages, almost all programs are written in high-level languages. Low-level languages are used only for a few specialized applications.
Two kinds of programs process high-level languages into low-level languages: interpreters and compilers. An interpreter reads a high-level program and executes it, meaning that it does what the program says. It processes the program a little at a time, alternately reading lines and performing computations. Figure 1.1 shows the structure of an interpreter.
Figure 1.1: An interpreter processes the program a little at a time, alternately reading lines and performing computations.
A compiler reads the program and translates it completely before the program starts running. In this context, the high-level program is called the source code, and the translated program is called the object code or the executable. Once a program is compiled, you can execute it repeatedly without further translation. Figure 1.2 shows the structure of a compiler.
Figure 1.2: A compiler translates source code into object code, which is run by a hardware executor.
Python is considered an interpreted language because Python programs are executed by an interpreter. There are two ways to use the interpreter: interactive mode and script mode. In interactive mode, you type Python programs and the interpreter displays the result:
>>> 1 + 1
2
The chevron, >>>, is the prompt the interpreter uses to indicate that it is ready. If you type 1 + 1, the interpreter replies 2.
1 + 10008 是解释器用来提示「我已就绪」的提示符。如果你键入 1 + 1,解释器就会回答 2。Alternatively, you can store code in a file and use the interpreter to execute the contents of the file, which is called a script. By convention, Python scripts have names that end with 200.
200 结尾。To execute the script, you have to tell the interpreter the name of the file. If you have a script named 1 + 10013 and you are working in a UNIX command window, you type 1 + 10014 . In other development environments, the details of executing scripts are different. You can find instructions for your environment at the Python website 1 + 10015 .
1 + 10016 的脚本,并且工作在 UNIX 命令行窗口里,就键入 1 + 10017 。在其他开发环境中,执行脚本的细节各不相同。你可以在 Python 网站 1 + 10018 上找到针对你所在环境的说明。Working in interactive mode is convenient for testing small pieces of code because you can type and execute them immediately. But for anything more than a few lines, you should save your code as a script so you can modify and execute it in the future.
1.2 What is a program? 1.2 什么是程序?
A program is a sequence of instructions that specifies how to perform a computation. The computation might be something mathematical, such as solving a system of equations or finding the roots of a polynomial, but it can also be a symbolic computation, such as searching and replacing text in a document or (strangely enough) compiling a program.
The details look different in different languages, but a few basic instructions appear in just about every language:
- input:
- Get data from the keyboard, a file, or some other device.
- output:
- Display data on the screen or send data to a file or other device.
- math:
- Perform basic mathematical operations like addition and multiplication.
- conditional execution:
- Check for certain conditions and execute the appropriate code.
- repetition:
- Perform some action repeatedly, usually with some variation.
- input 输入:
- 从键盘、文件或其他设备获取数据。
- output 输出:
- 把数据显示在屏幕上,或发送到文件或其他设备。
- math 数学:
- 执行加法、乘法之类的基本数学运算。
- conditional execution 条件执行:
- 检查某些条件,并执行相应的代码。
- repetition 重复:
- 反复执行某个动作,通常带一些变化。
Believe it or not, that’s pretty much all there is to it. Every program you’ve ever used, no matter how complicated, is made up of instructions that look pretty much like these. So you can think of programming as the process of breaking a large, complex task into smaller and smaller subtasks until the subtasks are simple enough to be performed with one of these basic instructions.
That may be a little vague, but we will come back to this topic when we talk about algorithms.
1.3 What is debugging? 1.3 什么是调试?
Programming is error-prone. For whimsical reasons, programming errors are called bugs and the process of tracking them down is called debugging.
Three kinds of errors can occur in a program: syntax errors, runtime errors, and semantic errors. It is useful to distinguish between them in order to track them down more quickly.
1.3.1 Syntax errors 1.3.1 语法错误
Python can only execute a program if the syntax is correct; otherwise, the interpreter displays an error message. Syntax refers to the structure of a program and the rules about that structure. For example, parentheses have to come in matching pairs, so 1 + 100 is legal, but 20 is a syntax error.
1 + 100 是合法的,而 20 是一个语法错误。In English, readers can tolerate most syntax errors, which is why we can read the poetry of e. e. cummings without spewing error messages. Python is not so forgiving. If there is a single syntax error anywhere in your program, Python will display an error message and quit, and you will not be able to run your program. During the first few weeks of your programming career, you will probably spend a lot of time tracking down syntax errors. As you gain experience, you will make fewer errors and find them faster.
1.3.2 Runtime errors 1.3.2 运行时错误
The second type of error is a runtime error, so called because the error does not appear until after the program has started running. These errors are also called exceptions because they usually indicate that something exceptional (and bad) has happened.
Runtime errors are rare in the simple programs you will see in the first few chapters, so it might be a while before you encounter one.
1.3.3 Semantic errors 1.3.3 语义错误
The third type of error is the semantic error. If there is a semantic error in your program, it will run successfully in the sense that the computer will not generate any error messages, but it will not do the right thing. It will do something else. Specifically, it will do what you told it to do.
The problem is that the program you wrote is not the program you wanted to write. The meaning of the program (its semantics) is wrong. Identifying semantic errors can be tricky because it requires you to work backward by looking at the output of the program and trying to figure out what it is doing.
1.3.4 Experimental debugging 1.3.4 实验式调试
One of the most important skills you will acquire is debugging. Although it can be frustrating, debugging is one of the most intellectually rich, challenging, and interesting parts of programming.
In some ways, debugging is like detective work. You are confronted with clues, and you have to infer the processes and events that led to the results you see.
Debugging is also like an experimental science. Once you have an idea about what is going wrong, you modify your program and try again. If your hypothesis was correct, then you can predict the result of the modification, and you take a step closer to a working program. If your hypothesis was wrong, you have to come up with a new one. As Sherlock Holmes pointed out, “When you have eliminated the impossible, whatever remains, however improbable, must be the truth.” (A. Conan Doyle, The Sign of Four)
For some people, programming and debugging are the same thing. That is, programming is the process of gradually debugging a program until it does what you want. The idea is that you should start with a program that does something and make small modifications, debugging them as you go, so that you always have a working program.
For example, Linux is an operating system that contains thousands of lines of code, but it started out as a simple program Linus Torvalds used to explore the Intel 80386 chip. According to Larry Greenfield, “One of Linus’s earlier projects was a program that would switch between printing AAAA and BBBB. This later evolved to Linux.” (The Linux Users’ Guide Beta Version 1).
Later chapters will make more suggestions about debugging and other programming practices.
1.4 Formal and natural languages 1.4 形式语言与自然语言
Natural languages are the languages people speak, such as English, Spanish, and French. They were not designed by people (although people try to impose some order on them); they evolved naturally.
Formal languages are languages that are designed by people for specific applications. For example, the notation that mathematicians use is a formal language that is particularly good at denoting relationships among numbers and symbols. Chemists use a formal language to represent the chemical structure of molecules. And most importantly:
Programming languages are formal languages that have been designed to express computations.
编程语言是专门用来表达计算的形式语言。
Formal languages tend to have strict rules about syntax. For example, 3 + 3 = 6 is a syntactically correct mathematical statement, but 3 + = 3 \$ 6 is not. H2O is a syntactically correct chemical formula, but 2Zz is not.
Syntax rules come in two flavors, pertaining to tokens and structure. Tokens are the basic elements of the language, such as words, numbers, and chemical elements. One of the problems with 3 + = 3 \$ 6 is that \$ is not a legal token in mathematics (at least as far as I know). Similarly, 2Zz is not legal because there is no element with the abbreviation Zz.
The second type of syntax rule pertains to the structure of a statement; that is, the way the tokens are arranged. The statement 3 + = 3 is illegal because even though + and = are legal tokens, you can’t have one right after the other. Similarly, in a chemical formula the subscript comes after the element name, not before.
Exercise 1
Write a well-structured English sentence with invalid tokens in it. Then write another sentence with all valid tokens but with invalid structure.
When you read a sentence in English or a statement in a formal language, you have to figure out what the structure of the sentence is (although in a natural language you do this subconsciously). This process is called parsing.
For example, when you hear the sentence, “The penny dropped,” you understand that “the penny” is the subject and “dropped” is the predicate. Once you have parsed a sentence, you can figure out what it means, or the semantics of the sentence. Assuming that you know what a penny is and what it means to drop, you will understand the general implication of this sentence.
Although formal and natural languages have many features in common—tokens, structure, syntax, and semantics—there are some differences:
- ambiguity:
- Natural languages are full of ambiguity, which people deal with by using contextual clues and other information. Formal languages are designed to be nearly or completely unambiguous, which means that any statement has exactly one meaning, regardless of context.
- redundancy:
- In order to make up for ambiguity and reduce misunderstandings, natural languages employ lots of redundancy. As a result, they are often verbose. Formal languages are less redundant and more concise.
- literalness:
- Natural languages are full of idiom and metaphor. If I say, “The penny dropped,” there is probably no penny and nothing dropping (this idiom means that someone realized something after a period of confusion). Formal languages mean exactly what they say.
- ambiguity 歧义性:
- 自然语言充满歧义,人们靠语境线索和其他信息来应对。形式语言则被设计得近乎或完全无歧义,也就是说,任何一条语句都只有唯一一种含义,与上下文无关。
- redundancy 冗余性:
- 为了弥补歧义、减少误解,自然语言大量使用冗余。结果就是它们往往很啰嗦。形式语言冗余较少,因而更紧凑。
- literalness 字面性:
- 自然语言充满习语和比喻。如果我说「The penny dropped」,很可能既没有 penny,也没有什么东西在掉落(这个习语指的是某人在一阵困惑之后忽然想通了)。形式语言说的就是字面意思。
People who grow up speaking a natural language—everyone—often have a hard time adjusting to formal languages. In some ways, the difference between formal and natural language is like the difference between poetry and prose, but more so:
- Poetry:
- Words are used for their sounds as well as for their meaning, and the whole poem together creates an effect or emotional response. Ambiguity is not only common but often deliberate.
- Prose:
- The literal meaning of words is more important, and the structure contributes more meaning. Prose is more amenable to analysis than poetry but still often ambiguous.
- Programs:
- The meaning of a computer program is unambiguous and literal, and can be understood entirely by analysis of the tokens and structure.
- Poetry 诗歌:
- 词语既取声音也取意义,整首诗共同营造出一种效果或情绪反应。歧义不仅常见,而且常常是刻意为之。
- Prose 散文:
- 词语的字面含义更重要,结构也贡献了更多意义。散文比诗歌更经得起分析,但依然常常有歧义。
- Programs 程序:
- 计算机程序的含义明确且无歧义,完全可以靠分析其标记和结构来彻底理解。
Here are some suggestions for reading programs (and other formal languages). First, remember that formal languages are much more dense than natural languages, so it takes longer to read them. Also, the structure is very important, so it is usually not a good idea to read from top to bottom, left to right. Instead, learn to parse the program in your head, identifying the tokens and interpreting the structure. Finally, the details matter. Small errors in spelling and punctuation, which you can get away with in natural languages, can make a big difference in a formal language.
1.5 The first program 1.5 第一个程序
Traditionally, the first program you write in a new language is called “Hello, World!” because all it does is display the words “Hello, World!”. In Python, it looks like this:
1 + 10023
This is an example of a print statement, which doesn’t actually print anything on paper. It displays a value on the screen. In this case, the result is the words
1 + 10024
The quotation marks in the program mark the beginning and end of the text to be displayed; they don’t appear in the result.
In Python 3, the syntax for printing is slightly different:
1 + 10025
The parentheses indicate that 1 + 1 is a function. We’ll get to functions in Chapter 3.
1 + 1 是一个函数。我们会在第 3 章讲到函数。For the rest of this book, I’ll use the print statement. If you are using Python 3, you will have to translate. But other than that, there are very few differences we have to worry about.
1.6 Debugging 1.6 调试
It is a good idea to read this book in front of a computer so you can try out the examples as you go. You can run most of the examples in interactive mode, but if you put the code in a script, it is easier to try out variations.
Whenever you are experimenting with a new feature, you should try to make mistakes. For example, in the “Hello, world!” program, what happens if you leave out one of the quotation marks? What if you leave out both? What if you spell 1 + 1 wrong?
1 + 1 拼错呢?This kind of experiment helps you remember what you read; it also helps with debugging, because you get to know what the error messages mean. It is better to make mistakes now and on purpose than later and accidentally.
Programming, and especially debugging, sometimes brings out strong emotions. If you are struggling with a difficult bug, you might feel angry, despondent or embarrassed.
There is evidence that people naturally respond to computers as if they were people. When they work well, we think of them as teammates, and when they are obstinate or rude, we respond to them the same way we respond to rude, obstinate people (Reeves and Nass, The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places).
Preparing for these reactions might help you deal with them. One approach is to think of the computer as an employee with certain strengths, like speed and precision, and particular weaknesses, like lack of empathy and inability to grasp the big picture.
Your job is to be a good manager: find ways to take advantage of the strengths and mitigate the weaknesses. And find ways to use your emotions to engage with the problem, without letting your reactions interfere with your ability to work effectively.
Learning to debug can be frustrating, but it is a valuable skill that is useful for many activities beyond programming. At the end of each chapter there is a debugging section, like this one, with my thoughts about debugging. I hope they help!
1.7 Glossary 1.7 术语表
- problem solving:
- The process of formulating a problem, finding a solution, and expressing the solution.
- high-level language:
- A programming language like Python that is designed to be easy for humans to read and write.
- low-level language:
- A programming language that is designed to be easy for a computer to execute; also called “machine language” or “assembly language.”
- portability:
- A property of a program that can run on more than one kind of computer.
- interpret:
- To execute a program in a high-level language by translating it one line at a time.
- compile:
- To translate a program written in a high-level language into a low-level language all at once, in preparation for later execution.
- source code:
- A program in a high-level language before being compiled.
- object code:
- The output of the compiler after it translates the program.
- executable:
- Another name for object code that is ready to be executed.
- prompt:
- Characters displayed by the interpreter to indicate that it is ready to take input from the user.
- script:
- A program stored in a file (usually one that will be interpreted).
- interactive mode:
- A way of using the Python interpreter by typing commands and expressions at the prompt.
- script mode:
- A way of using the Python interpreter to read and execute statements in a script.
- program:
- A set of instructions that specifies a computation.
- algorithm:
- A general process for solving a category of problems.
- bug:
- An error in a program.
- debugging:
- The process of finding and removing any of the three kinds of programming errors.
- syntax:
- The structure of a program.
- syntax error:
- An error in a program that makes it impossible to parse (and therefore impossible to interpret).
- exception:
- An error that is detected while the program is running.
- semantics:
- The meaning of a program.
- semantic error:
- An error in a program that makes it do something other than what the programmer intended.
- natural language:
- Any one of the languages that people speak that evolved naturally.
- formal language:
- Any one of the languages that people have designed for specific purposes, such as representing mathematical ideas or computer programs; all programming languages are formal languages.
- token:
- One of the basic elements of the syntactic structure of a program, analogous to a word in a natural language.
- parse:
- To examine a program and analyze the syntactic structure.
- print statement:
- An instruction that causes the Python interpreter to display a value on the screen.
- problem solving 问题求解:
- 把问题表述清楚、找到解法并表达出解法的过程。
- high-level language 高级语言:
- 像 Python 这样、为人类易于读写而设计的编程语言。
- low-level language 低级语言:
- 为计算机易于执行而设计的编程语言;也称「机器语言」或「汇编语言」。
- portability 可移植性:
- 程序能在不止一种计算机上运行的性质。
- interpret 解释:
- 通过逐行翻译来执行高级语言编写的程序。
- compile 编译:
- 一次性将高级语言编写的程序翻译成低级语言,以备后续执行。
- source code 源代码:
- 编译之前的高级语言程序。
- object code 目标代码:
- 编译器翻译程序后产生的输出。
- executable 可执行文件:
- 已准备好被执行的目标代码的另一种叫法。
- prompt 提示符:
- 解释器显示的字符,表示它已准备好接收用户输入。
- script 脚本:
- 存储在文件中的程序(通常是会被解释执行的那种)。
- interactive mode 交互模式:
- 在提示符下键入命令和表达式来使用 Python 解释器的方式。
- script mode 脚本模式:
- 用 Python 解释器读取并执行脚本中语句的方式。
- program 程序:
- 一组规定了某次计算的指令。
- algorithm 算法:
- 解决某一类问题的通用过程。
- bug 缺陷:
- 程序中的一个错误。
- debugging 调试:
- 查找并消除三类编程错误中任何一类的过程。
- syntax 语法:
- 程序的结构。
- syntax error 语法错误:
- 程序中导致无法解析(因而也无法解释执行)的错误。
- exception 异常:
- 在程序运行过程中被检测到的错误。
- semantics 语义:
- 程序的含义。
- semantic error 语义错误:
- 使程序做出程序员本意之外之事的错误。
- natural language 自然语言:
- 人们所说的、自然演化的任何一种语言。
- formal language 形式语言:
- 人们为特定目的设计的任何一种语言,例如表示数学思想或计算机程序;所有编程语言都是形式语言。
- token 标记:
- 程序语法结构的基本元素之一,类似于自然语言中的单词。
- parse 解析:
- 检查程序并分析其语法结构。
- print statement 打印语句:
- 让 Python 解释器在屏幕上显示一个值的指令。
1.8 Exercises 1.8 习题
Exercise 2
Use a web browser to go to the Python website 1 + 10030 . This page contains information about Python and links to Python-related pages, and it gives you the ability to search the Python documentation.
1 + 10031 。这个页面包含关于 Python 的信息,并有指向 Python 相关页面的链接,还能让你搜索 Python 文档。For example, if you enter 1 + 1 in the search window, the first link that appears is the documentation of the 1 + 1 statement. At this point, not all of it will make sense to you, but it is good to know where it is.
1 + 1,出现的第一条链接就是 1 + 1 语句的文档。此刻你未必全看得懂,但知道它在哪很有好处。Exercise 3
Start the Python interpreter and type 1 + 10 to start the online help utility. Or you can type 1 + 10037 to get information about the 1 + 1 statement.
1 + 10 来开启在线帮助工具。或者,你也可以键入 1 + 10040 来获取关于 1 + 1 语句的信息。If this example doesn’t work, you may need to install additional Python documentation or set an environment variable; the details depend on your operating system and version of Python.
Exercise 4
Start the Python interpreter and use it as a calculator. Python’s syntax for math operations is almost the same as standard mathematical notation. For example, the symbols 2, 2 and 2 denote addition, subtraction and division, as you would expect. The symbol for multiplication is 2.
2、2 和 2 分别表示你预期的加、减、除。乘法的符号是 2。If you run a 10 kilometer race in 43 minutes 30 seconds, what is your average time per mile? What is your average speed in miles per hour? (Hint: there are 1.61 kilometers in a mile).